home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Monster Media 1996 #15
/
Monster Media Number 15 (Monster Media)(July 1996).ISO
/
educate
/
nim82.zip
/
NIM.TXT
< prev
Wrap
Text File
|
1996-04-01
|
4KB
|
75 lines
******************************************************************************
╥─┐ ╥ ┬─╥─╖ ╖ ─╖ ╥─┐ ╖
║ │ ║ │ ╨ ║ ╟─┐ ┬ ╥ ║ ╓┐ ╓┐ ─╖ ╟\│ ╓┐ ┌─╖ ║ ┬─╥─╖
╨ └ ╨ ┴ ╨ v8.2 ╙─┘ └─╢ ╙─ ╙─┘ ╙─┘ ╙─ ╨ └ ╙─┘ └─╨┘ ╙─ ┴ ╨ ╨
─╜
********** Copyright (C) 1996 by Ken Zeltner. All rights reserved. ***********
Nim is a simple game of logic which computers are very good at. The object is
to take sticks (! marks that is) from a pile in alternating turns so the
opponent must take the last one. Since you go first it is possible to win every
game. Well not exactly, there is a .22 probability that the random starting
point is a winning position. If you make mistakes the CPU will gain the
advantage. If your Timer runs out, the computer (Central Processing Unit) gets
an extra turn option. The Timer is reset after each round depending on who won.
If you win the Timer is decremented and the CPU makes fewer dumb moves. It
takes an expert to keep the Timer score below 5 when the CPU resorts to
trickery.
Each round in the game is initialized by the CPU selecting a random number of
starting marks from at least 11 (so you can't win with a single move) to a
maximum of 75 (so they fit on the screen). Then the maximum number of marks
that can be taken each turn is randomized from 2 to 9 and displayed as Max.
You go first to start the game by pressing the number of marks you want to take
(don't press ENTER after each turn). The CPU takes its turn and you go back and
forth till there is one mark which the loser must take. Press F1 for not much
help or ESCape to quit. Press ESC then any key twice if you want a different
starting setup (the round is forfeited however).
Once you figure out the winning formula the game is still fun to play as a
mental exercise. This friendly program actually tricks students into practicing
multiplication tables. I've seen versions on programmable calculators but
couldn't find a decent PC version so I keyed one in quick.
-Legal Ease-
1) Parties shall not use this program to build a personal fortune.
2) Advertised words belong to their owners.
3) Any hackers attempting to hex-edit the executable code shall be relentlessly
pursued and whacked by the software police.
4) If you suspect running this program fried said monitor or melted said
microprocessor there maybe grounds for a multi-million dollar law suit.
Consider using your life savings to hire a lawyer posthumously.
5) Maybe may be invoked whereas disingenuos unconscionable egregious misconduct
heretofore unilateral supersedes retroactively.
6) Actually, this program is Freeware and is released unconditionally into the
great tangle of cyberspace.
7) Except, of course, that it is automatically copyrighted or something.
!!!!!!!!!!!!!!! Advertisement !!!!!!!!!!!!!!!!!
Check online for FUZION, the amazing puzzle game also distributed by ZeezRealm.
Fuzion challenges geniuses to fit together polyomino shapes in a variety of
colorful puzzle games. Play with either the 12 familiar pentominoes or 35 new
astonishing hexominoes. The automatic rapid solve mode features an amazing
"visual algorithm" which locates solutions exhaustively (for all of us who are
not quite geniuses). Fuzion brings the power of PC computers to this
fascinating diversion which has intrigued puzzle enthusiasts for years.
Look online for the FUZION26 version or greater.
Also look online for PALPAL the best easiest VGA color palette adjuster.
For the latest full-featured Shareware version of FUZION along with a disk full
of other ZeezRealm products, send $3 US to the permanent address below which is
guaranteed valid through the year 2002. If you haven't figured out the winning
formula for NIM yet, include a note and we will share the secret.
* ZeezRealm *
* 19786 Hildebrand St *
* South Bend, IN 46614 *
!!!!!!!!!!!!!!! Advertisement !!!!!!!!!!!!!!!!!
YOU got the last!